Sat, May 9, 2026 • expo, polish, production
Pre-Expo Polish and Merch Prep
Ahead of USC Games Expo, we completed a focused stabilization pass after a long period of package inactivity, including dependency upgrades and compatibility checks to keep the build presentation-ready.
To make the expo demo easier for fast player rotation, we adapted the game flow to a single Time Attack mode, locked gameplay options for consistency, and introduced movable UI so players could position menus comfortably in their play space.
In parallel, we collaborated with Yan YiAn on refreshed logo and cover-art assets used in showcase materials.

Updated Fly Exterminator logo package prepared for expo presentation assets.
We also finalized merchandising prep before the event, including fly plushies, stickers, business cards, hoodies, and cups.

Hero cover art used across booth visuals, presentation slides, and promotional materials.