Devlog

Development updates for Fly Exterminator on Meta Quest 3 as Boundary Interactive moves from early mixed-reality prototypes through USC Games Expo 2026 and toward early access on meta store, targeting july 2026. Press and media can use the Fly Exterminator press kit. Subscribe via RSS.

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Wed, May 13, 2026

USC Games Expo 2026 Showcase

We showcased Fly Exterminator at USC Games Expo 2026, gathered strong player reactions, and are polishing toward…

expo · community · launch

Sat, May 9, 2026

Pre-Expo Polish and Merch Prep

Before USC Games Expo, we stabilized the build, adapted the presentation flow, and completed showcase merchandising.

expo · polish · production

Fri, May 9, 2025

Release Candidate and Teaser Draft

We prepared the release candidate and teaser draft by removing debug tools and polishing UI/audio.

release · polish · trailer

Thu, Apr 17, 2025

Beta UI, Playtests, and Trailer Draft

Beta focused on UI redesign, visibility and leaderboard fixes, playtest-driven balancing, and the first trailer draft.

beta · ui · playtesting

Thu, Mar 13, 2025

Alpha Systems and Progression

We moved through Alpha by adding leaderboard integration, metrics tracking, progression flow, tutorials, and mode…

alpha · systems · progression

Mon, Feb 3, 2025

Prototyping Objectives and Vertical Slice

We tested objective variants, then moved into vertical slice implementation with core modes and loop structure.

prototyping · gameplay · vertical-slice

Mon, Jan 27, 2025

Cheap Version: Fly Mechanics Pass

We built simplified "cheap version" prototypes to stress-test fly behavior, collision logic, and spatialized feedback…

prototyping · gameplay · mixed-reality

Thu, Jan 23, 2025

Foundations: Audio and Room Scanning

We validated directional audio cues and Quest 3 room-mesh plus hand-tracking fidelity as core technical foundations.

prototyping · audio · mixed-reality

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